Notes on design, process, and things I'm working through. Not a blog — more like thinking out loud.
Before I open Figma, I usually write. Not docs, not specs — just thinking. A paragraph that tries to explain the problem forces clarity that mockups can't.
Some products feel like they were made by someone who cared. Others feel assembled. The difference is rarely about features — it's almost always about decisions.
Every few months a new tool appears that promises to change everything. Usually it doesn't. The tools I keep coming back to are the ones that stay out of the way.
Speed and quality are usually framed as opposites. I don't think that's right. The real tension is between speed and completeness — and completeness is often overrated.
There's a particular kind of friction that comes from inheriting a system you didn't make decisions for. It looks clean on the surface, but every edge case reveals assumptions you weren't part of.